Johan Hanegraaf

Director of Product Management at Arkio

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Recent activity by Johan Hanegraaf Recent activity Votes
  • Creating a stacked volume with fixed floor-to-floor height (or a hollow shell shape) is only possible when creating a new volume. You can cut an existing simple volume into a stacked shape by using...

  • Official comment

    Hi Heimo, this is a great idea thanks for sharing! You would be able to achieve this effect in Arkio if you applied a normal texture to this dome shape. (an UV mapped JPG or PNG image) Currently, t...

  • This is great, thanks for sharing your tips for this workflow on YouTube Heimo!🙂  I noticed a few steps in your video where we could give some additional tips. The green plateau can be edited from ...

  • Hi Heimo, You can find your subscription settings in the mobile app or VR from these instructions: https://www.meta.com/en-gb/help/quest/articles/accounts/purchasing-apps/cancel-an-app-subscription/

  • Hi Heimo,  Thanks for getting in touch about this. I updated your post to remove some of your personal details that were shown on the invoice you got from Meta.  Regarding the floating license of A...

  • Official comment

    Hi Drew, Thanks for getting in touch and for sharing your warehouse use case! The 25% opacity blending your scene with mixed reality allows us to run Arkio in boundaryless mode on the Meta Quest wh...

  • Official comment

    Hi Rob, You can get close to a 3D pyramid/trapezoid in Arkio by stretching the corners/edges of a cube/triangle to make a tiny top face. Doing this for void shapes will allow you to cut corners fro...

  • Hi Hans, This is correct, there is currently one global undo-redo history in meetings. This is something that we plan to improve in future updates of Arkio. For organizing meetings with people stil...

  • Official comment

    Hi Felix, Arkio has a pretty unique security model as we don't store your models in the cloud where others can try to access your data. All Arkio's models, backups, resources, and settings are stor...

  • Hi Garrett, The maximum import sizes from this article are for a single large import but we recommend also not exceeding this number for the entire scene as multiple imports will have the same perf...