Hilmar Gunnarsson

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Recent activity by Hilmar Gunnarsson Recent activity Votes
  • Hi Eric Carrillo, thanks for the feedback. We'll look into this. The overlapping objects may in fact be an issue, as most of Arkio assumes no or limited overlaps between objects (for now at least).

  • Hi Andreas W. We're always working on improving Arkio so this feedback is very useful. Regarding the first issue about sizing objects then that's a known issue that will be fixed in the next update...

  • Hi Kristin Boekhoff - great to hear you love Arkio :) We appreciate your feedback, we're always trying to improve Arkio and getting feedback directly from users is super important to us. Regarding ...

  • Absolutely, we’re working on integrating hands 2.0 on Quest.

  • If a user with a Plus plan is in a meeting with a free user/device there will not be any limit on meeting time for the free user/device as long as a device with an active Plus license is still in t...

  • Hi Maximilian, Sorry to hear the pricing on the website is confusing. Our goal is to be as transparent as possible and clearly we can improve how the pricing is listed. Many online services do list...

  • Official comment

    Hi Tim Harris, thanks for the feedback. More ways to navigate around the scene and create waypoints for virtual tours sound like good ideas. It woudl for sure be a lot of fun to be able to fly thro...

  • Official comment

    Hi X, you're right, the path listed was and old path, we've updated the path to the right one, see https://support.arkio.is/hc/en-us/articles/360002018757 The best way however to get images and flo...

  • Official comment

    For the benefit of others wondering about the same, the issue was the user scale vs. the size of the LiDAR scan. When starting Arkio you are at 1:200 scale typically, which means that if you place ...

  • Hi Jason Pentecost, good to hear from you. What's probably going on is that you may not be at exactly 1:1 scale when comparing the virtual model to the real world. You can use the two grip buttons ...