I would like to have new primitive shapes available, like a sphere.
Of course, I can model new shapes in other software and import them as OBJs, but Arkio doesn't let me change the color or texture of imported OBJs.
In fact, I would do without new primitive shapes if Arkio would overwrite the OBJ's MTL file.
Although handling OBJs is not as comfortable as handling Arkio,s primitives: OBJs often interpenetrate because their edges are not recognized, and there is no way to separate the individual meshes, imported as a single OBJ.
Yes, enabling changing the material of imported assets is one of the things on our roadmap, as well as including additional basic primitives to work with. Ultimately our goal is to include a variety of fully parametric primitives to work with like our current cube and prism primitives.
Which primitives would you feel would be most useful to add to begin with, in addition to a basic sphere?
Gravity Sketch's primitives cover the basic needs of 3D modeling, but I'm not sure Arkio should go in that direction.
The primitives that Arkio has today are those peculiar to its functions and objectives. Introducing more would just make it more like a generic modeling software.
Introducing features is never a bad thing; however I would give priority to import functions, which would allow me to take advantage of external software for creating objects.
This is for two reasons:
- often the material is already available in other formats;
- precise modeling in Arkio is almost impossible because you cannot enter the size of the objects from the keyboard, there is no grid and the SNAP function continuously snaps where I don't want!
Just two more functions would completely change the use I could make of Arkio:
- import of flat figures (SVG formatted) made solid by specifying their height during import;
- possibility to color and texturize the single faces of the imported OBJs (obviously I have to be authorized to create my own texture library in Arkio).
One hint on the guide snapping Giorgio Bogoni is that you can temporarily disable guide snapping if you pull the joystick on either controller back, guides will be enabled again once you release the joystick.
The guide snapping in Arkio needs some fine-tuning as it's often too aggressive, something we're aware of and will look into. Entering the size of objects and a customizable grid is also something that's on the roadmap as those are pretty common requests.
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