You can select the grouping tool from the main menu
Once in group selection mode, you can draw a bounding box around shapes in the scene. You’ll see each shape included in the selection be highlighted with a yellow outline.
Once the selection is complete, you can pick up the bounding box and move all the included shapes around. You can also copy and delete these shapes by moving them or throwing them away with your hands. The shapes inside these bounds will follow the edits of your bound.
please note that elements that need to be grouped need to fall completely inside the yellow lines with their bounding box to be grouped. In case the bounding box does not fully capture the outside of objects they will not be grouped together. You can best practice this using smaller furniture objects directly on the green table and making the yellow group outline around those objects.
The grouping bound around the objects is visible as a white line while grouping mode is active (by reaching your controllers together and will become invisible when other tools are selected.
You can dissolve a group bound while in grouping mode and press your trigger briefly while hovering over an existing bound shape highlighting it yellow. This will return the group or components inside a bound into individual objects.
Known issues:
- The selected geometry needs to be fully encapsulated by the Yellow cube to be selected. If the objects to select are slightly lower or outside of the yellow bound they will not be selected.
- The final bounding box doesn’t scale down to fit the outside of the selected shapes.
Comments
1 comment
Rather than adding screenshot , Can you please add a video, hw to do groups?
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