Importing models larger than 100K triangles requires a Plus, Pro or Enterprise license. You can learn more about our paid licenses on our website and can start a free trial from Arkio to try this.
Arkio supports importing and exporting of images, and 3D models from various tools. The simplest way to import and export files is using the new Arkio Cloud to share files between all your Arkio devices.
To load Revit, Rhino and SketchUp files you need to first open these models in the original software and use the Arkio plugins included in our Windows Installer to prepare your active 3D view for Arkio.
To share imported files in Arkio with other devices you can place the imported model in the scene and join a meeting that shares your Arkio scene with the other devices in the same meeting.
Importing files to Arkio
You can import files by selecting the files or folders from the import dialog on Windows, Mac, iOS, or Android. For loading models with textures and other support files, you can best load a zip file or the entire folder including texture and support files to make sure Arkio can include all the materials textures, and properties of your 3D files.
You can also copy the files to be imported in the Documents/Arkio/Import directory (find the directories for your device below) and go to the Create>Import drawer on Arkio.
Loading new files in the import folders can be done while Arkio is running. You can refresh the imports by clicking on the refresh icon on the top left corner of your import panel and waiting for the files to be processed.
Imported models and images can be placed locked as a non-movable reference (Locked at origin)
or placed freely like other Arkio props (Place as object)
Model import size
Meta Quest and phones are mobile devices with limited processing power. Arkio v1.6 supports importing large models of up to 5-10M triangles on these devices. If you want to load larger files it's recommended to use a more powerful device instead (eg a gaming PC running Arkio with a Quest in Air Link mode) you can also hide parts of the model before exporting, use lower LOD settings in our plugins, or manually optimize your models.
We limit importing files per platform to avoid crashing the device:
Platform | Max. triangles | Max. OBJ | Max. GLB |
Windows or Mac | 100M | 5.000 MB | 4.000 MB |
Meta Quest 2 | 20M | 1.500 MB | 1.000 MB |
Meta Quest Pro | 20M | 1.500 MB | 1.000 MB |
Meta Quest 3 | 30M | 2.200 MB | 1.500 MB |
iOS | 10M | 750 MB | 500 MB |
Android | 10M | 750 MB | 500 MB |
Loading indicators
When loading files, the following icons above the model will indicate if the files are being processed, loaded, or have issues. Models imported in Arkio are stored locally and are only shared with other meeting participants in a live Arkio meeting, this happens fully end-to-end encrypted.
Loading from server | Too large for device | File not found | Update available |
Downloading model |
geometry only partly shown |
Click to remove |
Click to replace |
If you see a yellow or red warning cloud it means that the model you try to load is too large for your device and cannot be loaded. Try reducing the model size or using Arkio on a more powerful device like a PC with a VR headset in link mode.
Updating models
When you save a new version of your model or image over the original files in the import folder, Arkio will show a yellow triangle notification to indicate that a new version is available. You can click this yellow icon to update it.
Arkio will keep the old versions of your imported models so you can always revert back to an old version by selecting an older import date in your placement menu and clicking "Update in Scene"
Exporting Files
Arkio models are exported by opening your scenes and selecting the correct export format. We recommend using our Revit exporter as this will convert your Arkio geometry to solid geometry and families that can be exported to DWG, IFC, SAT and STL using Revit's exporters. You can also export your models to Rhino, SketchUp, Unity, BIM 360 and OBJ or GLB formats.
When selecting OBJ all Arkio's shapes and custom-imported objects are exported to one mesh with their materials and textures saved in the device Export/Models folder. GLB files will contain all textures and the individual mesh elements in their own hierarchy. The models get exported in metric (1 unit = 1 meter). You can continue working on your models using 3D modeling software to convert the file to other mesh formats like FBX.
Windows
Arkio on Windows is the easiest way to get models in and out of Arkio. The latest version includes the Revit/Rhino/SketchUp plugins and can be downloaded for free from our website you can also connect your PC version of Arkio to a Cloud group to share your files from other devices.
Imports
%userprofile%\Documents\Arkio\Import
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Main import directory |
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%userprofile%\Documents\Arkio\Import\Images
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Import images in PNG (best for drawings) and JPG (best for pictures) |
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%userprofile%\Documents\Arkio\Import\Models
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Import OBJ, MTL, GLB and glTF files including the required textures |
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%userprofile%\Documents\Arkio\Import\Revit
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Revit plugin auto-exports here |
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%userprofile%\Documents\Arkio\Import\Rhino
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Rhino plugin auto-exports here |
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%userprofile%\Documents\Arkio\Import\SketchUp
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SketchUp plugin auto-exports here |
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%userprofile%\Documents\Arkio\Import\Unity
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Unity addin auto-exports here |
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%userprofile%\Documents\Arkio\Import\Programs
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Customized program import CSV following our template |
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%userprofile%\Documents\Arkio\Import\InvalidImport
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Imports that failed are placed here |
Exports
%userprofile%\Documents\Arkio\Export
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Main export directory |
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%userprofile%\Documents\Arkio\Export\Models
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Arkio models exported to OBJ and MTL files including textures |
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%userprofile%\Documents\Arkio\Export\Photos
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Photos created with Arkio (1920x1080 resolution) |
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%userprofile%\Documents\Arkio\Export\Programs
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Arkio program data exported as CSV |
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%userprofile%\Documents\Arkio\Export\...
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Other categories for our Windows plugins are saved here |
User files
%userprofile%\Documents\Arkio\UserModels
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Arkio's saved models |
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%userprofile%\appdata\locallow\Arkio\Arkio |
Arkio's temporarily files |
Mac
You can best use the Arkio Cloud to share files to and from Arkio on your Mac.
You can also load files directly to and from your Arkio on Mac from the hidden system directory ~\Library You can find this folder by searching for "Arkio" in Finder or using Finder > Go > Go to folder ~\Library
~/Library/Containers/is.arkio.arkio/Data/
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Main import directory on Mac |
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~/Library/Containers/is.arkio.arkio/Data/
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Main export directory on Mac |
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~/Library/Containers/is.arkio.arkio/Data/
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Arkio's saved models |
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~/Library/Containers/is.arkio.arkio/Library/
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Arkio's temporary files |
Quest
You can best use the Arkio Cloud to share files to and from Arkio on mobile devices. If you are using your Quest in (Air) Link Mode you can use your Windows import/export directories. You can also import/export files directly on your Quest using a USB cable. This requires you to enable developer mode and give permission to access the following file paths:
\Internal shared storage\Android\data\ |
Main import directory |
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\Internal shared storage\Android\data\ |
Main export directory |
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\Internal shared storage\Android\data\ |
Arkio's saved models |
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\Internal shared storage\Android\data\ |
Arkio's temporarily files |
iOS & Android
You can best use the Arkio Cloud to share files to and from Arkio on mobile devices. You can also use iOS or Android file browsers to manually transfer the files to and from Arkio.
Files\Arkio\Import
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Main import directory |
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Files\Arkio\Export
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Main export directory |
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Files\Arkio\UserModels |
Arkio's saved models |
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Files\Arkio\ResourceCache
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Arkio's temporarily files |
Known issues:
- Avoid performance loss, long processing times, and crashes by exporting only the geometry you need when working with mobile devices like the Meta Quest.
- If you experience issues loading your models try to load the exports in Windows 3D Viewer, Rhino, Blender or 3DSMax to see if the geometry might be invalid and might be causing issues.
- Sometimes previously imported models can affect the loading of other imported files. Cleaning your temporary ResourceCache files or reinstalling the app can solve most issues.
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