General controller use
All tools are used primarily by pointing the laser at the object you wish to interact with and pulling the trigger. Some tools have a secondary action which is triggered by pressing an action button whilst the trigger is held down (e.g. duplicate). When a component is moved it can also be rotated by pressing the touchpad or moving the joystick left or right.
The grip buttons on the side of your controllers are for panning, scaling and rotating the scene and the right joystick forward will teleport you to 1:1 scale in the scene or back to god scale when pointed up towards the sky.
The default tools selected when you start Arkio are create (right) and edit (left). If you put your grab point (black dot in front of the controller) fully inside a shape you can directly grab a shape, or edit its features by grabbing the face, edge or corner of a shape.
There are three ways to use the main menu:
- Press and hold the quick menu button (blue button) - select a tool by simply moving the laser to the tool circle, or point at the favorites menu or open any of the drawers on the side of the menu and select a tool, asset or menu by pressing on the trigger
- Twist the left controller outwards so your palm is facing up to open the menu, twist the controller inwards so your palm is facing down again to close the menu
- Twist your right controller upwards to open the menu in front of you, close by twisting inwards
Undo/redo is on the left controller, activated by moving the joystick left or right, or in the case of a touchpad, by pressing the touchpad left or right.
More on the difference between laser and hand interactions can be read here
Hand tracking
If you are using Arkio on an Oculus Quest you can also try the experimental hand-tracking instead of controllers. This mode can be activated from your device settings and allows you to put down the controllers and grab or interact with Arkio objects from a distance using hand gestures. You can learn more about the various gestures in the following video.
The Oculus Rift, Rift-S, and Quest controllers are all similar. They have index finger triggers for the main modeling selections, the grip buttons sit under your middle finger and control the world panning and zooming and the two menu buttons are used for secondary actions.
The HTC Vive controllers use the main index finger trigger for all the main actions. The grips on the side of the controller (two small buttons on the side that get activated when grabbing the controller firmly) are used for the world panning and zooming. The Vive touchpad is used for teleporting and most of the secondary modeling actions in Arkio.
Windows Mixed Reality controllers are similar to the Oculus touch controllers but have both a touchpad and joystick that can be used for the quick menu and secondary modeling actions.
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